People seem to be clamoring for more creative, indie-driven games that they can sink their teeth. We all know Minecraftand The Binding of Isaacbut how do you make money off of these great and creative titles? This is somewhat an anomaly in the gaming world, as Stardew Valley exploded, being ported to nearly every platform. The most recent release on iOS in Octoberand Androids at a later date. This should motivate game developers with a vision and a dream to bring an indie game to life and perhaps launch it on Steam to critical and commercial acclaim. Stardew may have sold 1. Not bad for a one-man project. The tricky part of this is making your indie title sustainable, scalable, and ever present like Stardew Valley mzke. And the many ports to other systems keeps it always relevant, always on the dashboard, literally and figuratively, of gamers every day. I stumbled upon the blog of game developer Cliffskiwho regularly posts tips, stories, and helpful advice for game developers. I made m...