What is Humble Bundle? Humble Bundle sells games, ebooks, software, and other digital content. Our mission is to support charity while providing awesome content to customers at great prices. We launched in with a single two-week Humble Indie Hunble, but we have humbly grown into a store full of games and bundles, a subscription service, a game publisher, and. How It Dsvelopers. The core of our bundle «philosophy» is flexible pricing. When you buy a bundle, you can choose the price you want to pay. You can even choose how your money is divided — between the creators, charityHumble Partnersand Humble Bundle. Every type of product we sell contributes a portion of proceeds to charity. On many products, you can allocate part or even all! Hummble more on our Charities page.
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Humble Bundle, Inc. Humble Bundle continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront. The Humble Bundle concept was initially run by Wolfire Games in , but by its second bundle, the Humble Bundle company was spun out to manage the promotion, payments, and distribution of the bundles. In October , the company was acquired by Ziff Davis through its IGN Entertainment subsidiary, though operates as a separate subsidiary. Initial bundles were typically collections of independently developed games featuring multi-platform support including Microsoft Windows , macOS , and Linux platforms provided without digital rights management DRM. Subsequently, the bundles became more frequent and expanded to include games from established developers, AAA publishers , games for Android -based devices, bundles promoting game jams , and bundles featuring digital copies of music, books and comic books. Bundles are presently offered on a more regular basis, with a persistent storefront for individual game sales. As a corporation, Humble Bundle is headquartered in San Francisco, California, with about 60 employees.
Humble Widget
Wolfire had also recently teamed with Unknown Worlds Entertainment to offer a bundle based on their Natural Selection 2 game. Gordon , who was also responsible for porting Aquaria to Linux. With his close ties to these independent developers, as well as Ron Carmel of 2D Boy , Rosen was able to assemble the package, taking advantage of merchant sales systems offered by PayPal, Amazon Payments , and Google Checkout to minimize the cost of transactions and distribution. Though achieving word of mouth was a key element of the potential success of the bundle, Rosen also recognized that the process to purchase the Bundles had to be simple; including elements like user account registration or the use of a secondary download client would have potentially driven away sales. Rosen believed Child’s Play was a worthwhile cause that brought video games to hospitalized children and helped to fight the stigma of video games, while he selected the Electronic Frontier Foundation to support their anti-DRM stance. The two recognized the value proposition of continuing this model, and spun out Humble Bundle as its own company shortly after the release of the second bundle. Rosen and Graham served as its founders.
Your online activity is now effectively a social ‘credit score’
A: Entering into the Humble Store means that we will be hosting and selling your game through Humble Bundle’s Storefront. A Humble Widget is a self service tool we provide to developers to host on their own websites in order to sell and distribute games using Humble Bundle infrastructure. Q: How do I get my game into the Humble Store? You will hear from us soon. Final inclusion in the Humble Store is at Humble Bundle’s discretion.
The Humble Partner program is an affiliate program we have launched for anyone to spread their love of Humble Bundle to their audiences and receive a share of the revenue for the Humble Bundle products they are supporting. You can learn more about how the Humble Partner program works here. When a customer clicks on an affiliate link for a bundle, they will see the bundle page, but with some slight changes. Along the top of the site, there will be a blue banner that says » Partnering with [ Further down the bundle page, below the charities, they will again see the » Partnering with [ As with any bundle, customers can adjust those percentages however they like by using the payment sliders. We want to leave the creative freedom of how Humble Partners promote their affiliate links completely up to them! We do have a few guidelines that we recommend following that will help ensure the Humble Partner’s advertising campaign is successful, and is completely transparent to their audience. Humble Partners have access to a live updating sales report so that they can track how their affiliate link is performing. The sales report breaks down the following information:. Humble Partners are paid within 30 days after the end of each calendar month so long as their total amount raised meets their minimum payment threshold. You can sign up to become a Humble Partner here! English US Deutsch.
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Home Discussions Workshop Market Broadcasts. Usually I just leave it at default. These will be listed on the bundle page as well as your library page, so you enjoy those games without installing Steam. Humble Publishing Humble Bundle wants to make it easier for indie developers to succeed. They provide you a bundle. BONUS: On occasion, the Humble Bundle site may add additional «bonus games» to a bundle, usually as a way to encourage people to spend more OR to increase their currently «pledge» to obtain them. From basic asset dimensions to sale scheduling, we’ve got you covered. Trending News. Change language. From early access to new releases, the Humble Store features new games and discounts on a daily basis. Read what we’re thinking, and see what other developers are saying. Still have questions? Start a New Discussion.
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. This topic has been locked. Tim View Profile View Posts. Showing 1 — 12 of 12 comments. I always leave the default split. Lostedge View Profile View Posts. I give most to developere and nothing to charity. Mostly because I can not choose to where the money for charity is used on Originally posted by Skilled Horse :. Originally posted by Hyperion :. Ryan View Profile View Posts.
As evenly as possible. Dreakon13 View Profile View Posts. Usually split between the dev’s d charity I leave the default split, figure that is the best way to see this program continue. Usually I just leave it at default.
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InHumble Bundle created a pay-what-you-want digital store for purchasing groups of independent computer games. Through their innovative, principled approach to capturing value, they have successfully created a leading two-sided marketplace for second-wave purchases of indie games. The concept of pay-what-you-want seems like it would indeed work when a percentage of the money goes to charity! Just for clarification, what do you mean that Humble Bundle offers a resurgence of purchasing six to twelve months after release? Is this primarily a marketing move — making the video game more visible — or is it something else? Apart from charity, this seems like the primary reason why a developer would choose Humble Bundle over a more predictable stream of income, say, on the Apple store. Would you agree with that, or is there additional value that Humble Bundle provides that would make developers want to choose this site over others? Good questions. My understanding is that developers choose Humble Bundle for the user community, who in turn care about the pay-what-you-want and charity aspects of Humble Bundle’s offering.
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The month resurgence means that developers have seen an initial wave of purchase activity independently, not on Humble Bundle and then get a second bump through being «bundled» on the HB platform.
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